R.Studios.
One developer, one very silly game, and one serious reason behind it all.
Just a solo dev named Rew π
R.Studios isn't a big team in a glass office β it's one person, Rew, building Dookie Clicker from the ground up: the code, the art, the questionable sound effects, all of it.
The whole idea was to make something people don't take too seriously. A game that's happy to be daft. Because if a game about, well⦠dookies⦠can get a smile out of you, then it's already earned its place. But there's a reason the theme isn't an accident.

One desk. Two screens. Endless dookies.

No publisher, no crunch-room, no committee β just one person who grew up on slapstick and irreverent comedy, deciding the world needed a game that doesn't take itself seriously for a single second.
That same daft energy is exactly what makes the serious message land: get people laughing first, and they'll actually listen.

Sillier than it looks β and harder than it looks, too.
Between the fart jokes, Rew tinkers with the genuinely serious stuff: 3D-scanning himself into Blender, sculpting meshes by hand, and messing around with MetaHumans in Unreal Engine. A daft little clicker on the outside; a lot of real craft under the hood.



Rew, scanned into 3D and poked at in Blender & Unreal Engine β as you do.
A game about poop, with a point.
We spend a whole game giggling about what comes out the other end β so let's use that. Dookie Clicker exists to make talking about your bowels normal, easy, and even a little bit funny β because embarrassment is exactly what stops people getting checked.
Bowel cancer is one of the most common cancers β and one of the most treatable when it's caught early. The problem is people don't talk about their gut, don't spot the signs, and put off getting looked at. R.Studios wants to nudge that conversation open, one fart joke at a time, and to point people toward the folks doing the real work: awareness, and research toward a cure.
Take the jokes lightly. Take your gut seriously.
Bowel cancer is very treatable when it's found early β which is exactly why noticing changes matters. Some things worth paying attention to:
- βΈA lasting change in your normal bowel habits (going more or less often, looser stools)
- βΈBlood in your poo, or bleeding from your bottom
- βΈTummy pain, bloating or discomfort that doesn't go away
- βΈUnexplained tiredness, weakness, or weight loss
- βΈA feeling that you haven't fully emptied after going to the loo
π Most of the time these turn out to be something harmless β but if something isn't right for you, don't sit on it. Talk to your doctor, and if you're sent a home screening test in the post, do it. It's quick, it's private, and it genuinely saves lives.
R.Studios isn't a medical provider and this isn't medical advice. For the full, up-to-date list of signs and screening info, please see Bowel Cancer UK, Cancer Research UK, or your national health service.
Where to learn more & help
These are the charities doing the heavy lifting β raising awareness, supporting patients, and funding the research that's working toward a cure. Please give them a look:
Bowel Cancer UK
The UK's leading bowel cancer charity β awareness, patient support, and campaigning to stop people dying of the disease.
Visit & support βCancer Research UK
Funding scientists and clinical trials across every type of cancer β including the research bringing us closer to beating bowel cancer for good.
Visit & support βA note from the dev π
I'm a 24-year-old noob developer, learning how to build games with modern tools. Reddit, Google and Claude AI have honestly been essential to what I know. I studied GCSE Computing back in 2016, and I've always had a passion to release something I could genuinely call my own.
Video games and tech have been a huge part of my life from an early age. I'm from the generation that grew up playing Snake on our flip phones β and now we carry a micro-supercomputer on us at all times. We've seen huge leaps in storage, internet speeds, microcomputing, and now the big boom of Artificial Intelligence, which in my opinion is one of the strongest technological leaps in recent years. Used right β and not to churn out brainrot sludge β it can turn what once took years into a matter of minutes or hours.
βUsed correctly and respectfully, AI is no different to the invention of syntax highlighting β or the electricity that made the first iPhone possible. These are the tools we've been given: we can either ignore them and be less efficient, or learn to work to our greatest potential.β β Rew, on AI
I'd like to thank my Father β an inspiring OG in the software-engineering world β and the friends who've supported me and my projects every step of the way. Between all the head-scratching and the late nights, I've genuinely found a love for creating, and I hope to use this as a stepping stone to build more laughter-bringing, genuinely useful apps in the future.
πͺ¦ Many failed games were forgotten in the making of this one.
Thank you for reading! Happy clicking.
Rew. S β₯
β Back to the game